Collect the numbers in the maths problem to make a key appear to open the door before the time runs out. If you get the wrong number, the duck dies or the time runs out, you will have to repeat the level from_ scratch.
Create a tower of balls that will then be destroyed once it touches a wall. If your character touches a wall you will lose. If you go too high you will not be able to go down, unless you hit a wall that destroys your balls.
Try to make all the squares on the board your colour to win. If you move the piece to an adjacent square a new one will be created, but if you move it two squares further away the piece is moved and no new one is created. Touch the enemy piece to make it your colour.
Choose the correct answer from_ 4 possible answers. If you get it right, you will move on to the next one and earn points to beat your record. If you fail, you will have to repeat everything from_ scratch.
Connect the chargers to the power so that you can charge all the mobiles and pass to the next level. Be careful with the size of the cables because they may not reach the power if they are too far away.